How did anime spread from Japan to the rest of the world?

Anime spread first through cheap TV licensing, then through fan networks built on VCRs and fansubbing, then through companies, discs and the internet.

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The short answer

Anime travelled in overlapping waves. Japanese TV series were sold abroad from the 1960s, often reworked for local audiences. From the mid-1970s, fans with video recorders began copying and sharing shows, and later translated them themselves. Companies founded by fans and then new formats such as laser discs, DVDs and the internet widened the audience further. [1] [2]

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Television came first

Helen McCarthy describes Osamu Tezuka's early export as one show sold to one American broadcast network, in a period when Japanese translation skills were scarce. Philip Brophy notes that from the 1960s many Japanese TV series were sold cheaply to America and packaged as if they were American products. Several of these, including Astro Boy and Kimba the White Lion, also screened in Australia between about 1965 and 1973. [3] [1]

Bryce's article says foreign countries accepted anime largely through television, initially because licence fees were low. A paper on fansubbing adds that these early shows were altered to suit what broadcasters saw as the tastes of American children and their parents. [2] [4]

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Fans, VCRs and fansubbing

One account holds that the pull came from abroad: people who studied or served in the military in Japan in the 1960s and 1970s returned to America wanting to share anime and manga. The introduction of the VCR to the American and Japanese mass markets in 1975 let fans tape shows and screen them for friends, often at science-fiction conventions, despite the language barrier. By March 1976, Japanese community TV stations in the United States were running subtitled giant robot cartoons such as Getter Robo, which fans could record. The same account says fansubbing, meaning fan translation and subtitling, was added to this underground distribution network by 1990. [5]

Brophy points to a technical factor: Japan and America both use the NTSC video standard, so pen pals and fan networks could swap tapes easily. Britain and Australia use PAL, and the manga and anime boom reached the UK with substantial force only at the start of the 1990s. [1]

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Companies, discs and recognition

By the mid-1980s Japan was producing more animation than ever, including original video animation (OVA) releases that appealed to Asian communities in Los Angeles, San Francisco and later other cities. American companies, many involving convention-circuit fans, appeared to supply subtitled OVAs, among them AD Vision, US Manga Corps and Animeigo. Laser discs and the translation of manga by publishers such as VIZ and Dark Horse helped stabilise them by the early 1990s. Manga Entertainment then bought translated material for the UK and later focused on dubbing. [1]

Bryce says Akira (1988 in Japan, 1990 in the US) and Ghost in the Shell (1995) helped establish anime as adult entertainment abroad, and suggests wider Western acceptance came when Spirited Away won an Academy Award in 2003. DVDs, downloads and video-on-demand then expanded access. [2]

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Timeline

  1. 1960sMany Japanese TV series sold cheaply to America and packaged as American products
  2. 1975VCR introduced to American and Japanese mass markets, letting fans tape shows
  3. March 1976Japanese community TV stations in the US run subtitled giant robot cartoons such as Getter Robo
  4. 1988Akira released in Japan
  5. 1990Akira released in the US; fansubbing added to the fan distribution network by this year
  6. 1995Ghost in the Shell released, helping establish anime as adult entertainment abroad
  7. 2003Spirited Away wins an Academy Award

Drawn from the dates given in this thread.

Sources

  1. Philip Brophy - Japanese Animation in the West (1995) (philipbrophy.com) Found by source search. Not checked by a person.
  2. ejcjs - Manga and Anime: Fluidity and Hybridity in Global Imagery (japanesestudies.org.uk) Found by source search. Not checked by a person.
  3. Anime going global: the start of the process - Helen McCarthy (helenmccarthy.net) Found by source search. Not checked by a person.
  4. FANSUBBING ANIME: INSIGHTS INTO THE ‘BUTTERFLY EFFECT’ OF GLOBALISATION ON AUDIOVISUAL TRANSLATION (luisperezgonzalez.org) Found by source search. Not checked by a person.
  5. Fan Distribution, Copyright, and the Explosive Growth of Japanese Animation (groups.csail.mit.edu) Found by source search. Not checked by a person.

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